[MSDN Library September 1992] Using the Test Applications (36.3826641767818%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library June 1998] Using the Generic File Receiver Application (34.6592377260982%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > Broadcast Architecture > Broadcast Architecture Programmer's Reference > Broadcast Client > Data Services > Announcement Listener > Using a File Receiver Application
[MSDN Library June 1998] Using Critical Section Objects (34.1826923076923%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Mutex Objects (33.2736013986014%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Event Objects (33.2736013986014%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Named Objects (33.2736013986014%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library September 1992] Using MCI Within Movies (32.536231884058%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Banding to Print Images (30.2227011494253%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 24 Printing > Canceling a Print Operation
[MSDN Library September 1992] Using MCI Script-Channel Commands (30%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Custom Script-Channel Commands (30%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies