[MSDN Library September 1992] Using Segments (33.9065786434207%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 26 Memory Management > Using Segments
[MSDN Library June 1998] Using CPictureGlass (33.3731504784136%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 7: Painting Pictures > Animating Pictures
[MSDN Library June 1998] Using Controls (33.0076774958033%)
MSDN Library Visual Studio 6.0 > Books > The Windows Interface Guidelines for Software Design > Chapter 5 General Interaction Techniques > Creation Operations
[MSDN Library June 1998] Using Templates (33.0076774958033%)
MSDN Library Visual Studio 6.0 > Books > The Windows Interface Guidelines for Software Design > Chapter 5 General Interaction Techniques > Creation Operations
[MSDN Library September 1992] Using Destructors (32.9806020595494%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 11 Special Member Functions > 11.2 Destructors
[MSDN Library June 1998] Using Certificates (32.8693937219662%)
MSDN Library Visual Studio 6.0 > Visual Studio Documentation > Using Visual Studio > Developing for the Enterprise > Part 2: Data Access and Security Strategies > Chapter 8: Implementing Enterprise Application Security > Securing Your Web Application
[MSDN Library September 1992] Using Operators (32.8362269151743%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 12 Inline Assembly > Using C in __asm Blocks
[MSDN Library June 1998] Using Logon Scripts (32.7145442277021%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows NT Workstation 4.0 Resource Kit > Chapter 4 - Planning For a Mixed Environment > Remote Administration
[MSDN Library September 1992] Using Cascading Menus (32.5850575850576%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 19 Menus > Special Menu Features
[MSDN Library September 1992] Using Streaming Audio (32.0230463980464%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 8 Advanced Animation Techniques > Animation Sequences in Embedded Windows