[MSDN Library June 1998] Using the ODBCDirect Object Model (55.9348739495798%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > DAO SDK > DAO for Microsoft Visual C++ > DAO Overview
[MSDN Library June 1998] Using the Microsoft Jet Workspace (40.0257830404889%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > DAO SDK > DAO for Microsoft Visual C++ > DAO Overview
[MSDN Library June 1998] Using the WBEM SDK (39.5782145782146%)
MSDN Library Visual Studio 6.0 > Platform SDK > Setup and Systems Management Services > WBEM SDK > Overview
[MSDN Library June 1998] Using the dbDAO Classes (34.3405250663315%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > DAO SDK > DAO for Microsoft Visual C++
[MSDN Library June 1998] Using the DirectXSetup Function (33.7121212121212%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSetup > DirectSetup Overview
[MSDN Library September 1992] Using the Source Browser (22.6584902735798%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 1 The Programmer's WorkBench > Chapter 5 Advanced PWB Techniques > 5.1 Searching with PWB
[MSDN Library September 1992] Using the Static Overlay Manager (22.1096432303329%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 3 Compiling and Linking > Chapter 15 Creating Overlaid DOS Programs > 15.4 Dynamic and Static Overlays
[MSDN Library September 1992] Using the Resource Compiler (22.0307483752251%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 7 The Resource Compiler > Using the Resource Compiler
[MSDN Library September 1992] Using the Find Command (21.900914516004%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 1 The Programmer's WorkBench > Chapter 5 Advanced PWB Techniques > 5.1 Searching with PWB
[MSDN Library September 1992] Using the Test Applications (21.7871997283762%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications