[MSDN Library June 1998] Using Structured Exception Handling (63.6781609195402%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Debugging and Error Handling > Structured Exception Handling
[MSDN Library June 1998] Using Errors (63.1547619047619%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Debugging and Error Handling > Errors
[MSDN Library June 1998] Using Event Logging (63.1547619047619%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Debugging and Error Handling > Event Logging
[MSDN Library June 1998] Using Debugging Support (52.3550724637681%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Debugging and Error Handling > Debugging
[MSDN Library June 1998] Using Macros for Error Handling (50%)
MSDN Library Visual Studio 6.0 > Platform SDK > COM and ActiveX Object Services > COM > Error Handling
[MSDN Library September 1992] Using MCI Command Strings (30.8181818181818%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 7 MCI Command Strings > Using MCI Command Strings
[MSDN Library September 1992] Using Notify and Wait Flags (29.003367003367%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 7 MCI Command Strings > Using MCI Command Strings
[MSDN Library September 1992] Using Custom Icons (26.0078347578348%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 8 Compiling with the QuickWin Windows Library > 8.3 Writing Enhanced QuickWin Programs
[MSDN Library September 1992] Using Dithered Colors (25.1100207350207%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 7 Advanced Bitmap Techniques > Controlling Bitmap Display with Commands
[MSDN Library September 1992] Using Frame-Callback Functions (24.4905869324474%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Using Frame-Callback Functions