[MSDN Library June 1998] Using Semaphore Objects (80.3571428571429%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Named Objects (71.6614906832298%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Mutex Objects (70.5745341614907%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Event Objects (70.5745341614907%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library June 1998] Using Critical Section Objects (67.8571428571429%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > Synchronization > Using Synchronization
[MSDN Library September 1992] Using MCI Script-Channel Commands (31.3579898362507%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Custom Script-Channel Commands (30.600414078675%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using MCI Within Movies (29.8757763975155%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Segments (29.6905118869137%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 26 Memory Management > Using Segments
[MSDN Library September 1992] Using Code Segments (29.6905118869137%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 26 Memory Management > Using Segments