[MSDN Library June 1998] Determining Whether You Can Open a Database Exclusively (100%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > Using DAO > Using Private DBEngine Objects
[MSDN Library June 1998] Determining Whether the Current Database Is Open Exclusively (92.5%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > Using DAO > Using Private DBEngine Objects
[MSDN Library June 1998] Determining the Boundaries of Collections (40.0757575757576%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > DAO Basics > DAO Objects and Collections
[MSDN Library June 1998] Determining If a User Has Read Permission for a Table (28.6436909039937%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 10 Managing Security > Using DAO to Program Security > Securing Users and Groups
[MSDN Library June 1998] Determining the Validating Server on Windows 95 (28.0977457501848%)
MSDN Library Visual Studio 6.0 > Platform SDK > Networking and Distributed Services > Networking (Net) > Using Net Functions
[MSDN Library September 1992] Determining Whether TAB or Mouse Gave a VB Control the Focus (25.8730158730159%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Determining Number of Lines in VB Text Box; SendMessage API (24.4229217110573%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Determining Whether Resident Programs Are Loaded (23.8528138528139%)
Knowledge Base and Bug Lists > MS-DOS KBase
[MSDN Library September 1992] Determining the Number of File Handles Free to an Application (21.2099921935988%)
Knowledge Base and Bug Lists > MS-DOS KBase
[MSDN Library September 1992] Determining Joystick Capabilities (18.7345859104524%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services