[MSDN Library June 1998] Using Transactions (100%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 9 Developing Client/Server Applications > Creating Client/Server Applications Using Microsoft Jet
[MSDN Library June 1998] Using Stored Procedures (84.7826086956522%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 9 Developing Client/Server Applications > Creating Client/Server Applications Using Microsoft Jet
[MSDN Library June 1998] Using SQL Pass-Through Queries (83.3333333333333%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 9 Developing Client/Server Applications > Creating Client/Server Applications Using Microsoft Jet
[MSDN Library June 1998] Using Stored Queries Instead of Dynamic SQL (81.3953488372093%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 9 Developing Client/Server Applications > Creating Client/Server Applications Using Microsoft Jet
[MSDN Library June 1998] Using the MSysConf Table to Configure Microsoft Jet (80.8823529411765%)
MSDN Library Visual Studio 6.0 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 9 Developing Client/Server Applications > Creating Client/Server Applications Using Microsoft Jet
[MSDN Library September 1992] Using the Test Applications (41.7837730138262%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library September 1992] Using Jump Macros (37.6253223726628%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 8 Creating Links and Hot Spots > Linking Topics Using Jumps
[MSDN Library September 1992] Using Operators (34.7685632924995%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 6 Using the Inline Assembler > 6.4 Using C or C++ in __asm Blocks
[MSDN Library September 1992] Using Destructors (33.8375107457554%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 11 Special Member Functions > 11.2 Destructors
[MSDN Library September 1992] Using Frame-Callback Functions (33.3466312056738%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Using Frame-Callback Functions