[MSDN Library June 1998] Preparing the Teams: An Overview (100%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 1 Deployment Planning Basics
[MSDN Library June 1998] Preparing the Teams: The Details (83.2126524390244%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 2 Deployment Strategy and Details
[MSDN Library June 1998] Preparing for Microsoft Network Monitor (70.7799145299145%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 16 Remote Administration
[MSDN Library June 1998] Preparing the Test Site and Equipment (41.2117578872616%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 2 Deployment Strategy and Details > Performing the Lab Test: The Details
[MSDN Library June 1998] Preparing a STARTUP.GRP File (37.6072791258603%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 5 Custom, Automated, and Push Installations > Using Login Scripts for Push Installation
[MSDN Library September 1992] Preparing and Converting the Text (31.5711462450593%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 1 Introduction to Authoring > Chapter 3 Creating Topics
[MSDN Library September 1992] Preparing Pictures for Different Displays (29.0868176538908%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 10 Adding Graphics > Creating Pictures
[MSDN Library September 1992] Preparing Hypergraphics for Different Displays (28.6894105468274%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 11 Creating Hypergraphics > Hotspot Editor
[MSDN Library September 1992] Preparing to Use QuickCase:W (28.0773994380361%)
Product Documentation > QuickC for Windows > Toolkit > PART 2 QuickCase:W > Chapter 5 Developing Interfaces with QuickCase:W
[MSDN Library September 1992] Preparing for Linking (27.5344652924595%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 9 The Graphical Development Environment Linker > Linking in the Graphical Development Environment