[MSDN Library June 1998] Preparing the Test Site and Equipment (100%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 2 Deployment Strategy and Details > Performing the Lab Test: The Details
[MSDN Library June 1998] Preparing a STARTUP.GRP File (49.5120658678765%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 5 Custom, Automated, and Push Installations > Using Login Scripts for Push Installation
[MSDN Library June 1998] Preparing Login Scripts for Push Installations (48.7482585823301%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 5 Custom, Automated, and Push Installations > Using Login Scripts for Push Installation
[MSDN Library June 1998] Preparing the Teams: The Details (45.6851337021008%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 2 Deployment Strategy and Details
[MSDN Library June 1998] Preparing the Teams: An Overview (41.2117578872616%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows 95 Resource Kit > Chapter 1 Deployment Planning Basics
[MSDN Library September 1992] Preparing the Data Used in a Title (36.0354588416624%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 2 Creating a Multimedia Title > Defining the Title
[MSDN Library September 1992] Preparing Pictures for Different Displays (35.1722802942315%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 10 Adding Graphics > Creating Pictures
[MSDN Library September 1992] Preparing Hypergraphics for Different Displays (31.9622237371442%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 11 Creating Hypergraphics > Hotspot Editor
[MSDN Library September 1992] Preparing for Linking (31.6042595185037%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 9 The Graphical Development Environment Linker > Linking in the Graphical Development Environment
[MSDN Library September 1992] Preparing a Debug Version of a Program (29.9608270420209%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 5 Debugging Programs > Using the Graphical Development Environment Debugger