[MSDN Library June 1998] Using DirectDraw Palettes in Windowed Mode (37.9967702548348%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[MSDN Library June 1998] Using Execute Buffers (35.3648609981627%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Immediate-Mode Essentials
[MSDN Library June 1998] Using DirectDrawEx (34.35431161712%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX Media SDK > DirectShow SDK > DirectDrawEx > DirectDrawEx
[MSDN Library June 1998] Using DirectShow (31.8413225505256%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX Media SDK > DirectShow SDK > DirectShow Basics
[MSDN Library June 1998] Using Non-local Video Memory Surfaces (31.5205623080386%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[MSDN Library September 1992] Using the GetDC Function (25.1736532190692%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 15 Output to a Window > The Display Context
[MSDN Library September 1992] Using Banding to Print Images (23.7346390168971%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 24 Printing > Canceling a Print Operation
[MSDN Library September 1992] Using True Color Devices (23.7099284158108%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using DIBs with Palettes (23.7099284158108%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using a Control (23.3693262251137%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control