[MSDN Library June 1998] Device-Independent Bitmaps (84.7222222222222%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > Getting Started: Basic Graphics Concepts
[MSDN Library June 1998] Device Constants (37.3489704739705%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Reference
[MSDN Library June 1998] Device Properties (37.1678321678322%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library June 1998] Device-Independent Bitmaps (36.7445054945055%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > GDI > Bitmaps > About Bitmaps > Bitmap Classifications
[MSDN Library June 1998] Device Capabilities (36.2062937062937%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library September 1992] Device Independent Bitmap (DIB) File Format (24.3999502549434%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 8 Multimedia File Formats > Device Independent Bitmap (DIB) File Format
[MSDN Library September 1992] Device Is Not Open or Is Not Known (24.1456582633053%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device-Independent Graphics (23.6435185185185%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Unavailable (22.6373626373626%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Context Attributes for Text (12.7882322367616%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 14 Text and Fonts > SIMPLE TEXT OUTPUT