[MSDN Library June 1998] Step 1: Loading the Palette Entries (79.5879120879121%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes
[MSDN Library June 1998] Step 2: Rotating the Palettes (70.7932692307692%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes
[MSDN Library June 1998] Step 1: Creating the Palette (53.1641931438127%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 2: Setting the Palette (52.3829431438127%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 8: Deallocating the DirectDraw Objects (51.7196950336485%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[MSDN Library September 1992] Step Over (17.4821760600792%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands