[MSDN Library June 1998] Device Data Formats (100%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library June 1998] Device Capabilities (88.1578947368421%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library June 1998] Device Properties (86.8421052631579%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library June 1998] Device Object Enumeration (86%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library June 1998] Device Setup (85.5263157894737%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library September 1992] Device Unavailable (22.3057644110276%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Independent Bitmap (DIB) File Format (21.9546698171869%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 8 Multimedia File Formats > Device Independent Bitmap (DIB) File Format
[MSDN Library September 1992] Device Is Not Open or Is Not Known (19.0549904172195%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device-Independent Graphics (17.0612535612536%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Coordinates and Logical Coordinates (15.9788291367239%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 11 An Introduction to GDI > THE MAPPING MODE