[MSDN Library June 1998] Step 4: Preparing for Buffered Input from the Mouse (81.0690943043884%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library June 1998] Step 6: Retrieving Buffered Data from the Mouse (74.8866213151927%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library June 1998] Step 5: Managing Access to the Mouse (69.2743764172336%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library June 1998] Step 1: Creating the DirectInput Mouse Device (68.2539682539683%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library June 1998] Step 2: Setting the Mouse Data Format (64.6825396825397%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library September 1992] Step Over (16.8687015035899%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands