[MSDN Library June 1998] Step 5: Playing an Effect (79.5396825396825%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 6: Changing an Effect (74.8473748473748%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 4: Creating an Effect (74.8473748473748%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 3: Enumerating Supported Effects (68.3504933504933%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 1: Enumerating Force Feedback Devices (64.6825396825397%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library September 1992] Step Over (20.0286491947876%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands