[MSDN Library June 1998] Using a Clipper with Multiple Windows (46.0308570602688%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Clippers
[MSDN Library June 1998] Using a Clipper with the System Cursor (45.1062482409232%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Clippers
[MSDN Library June 1998] Using Non-local Video Memory Surfaces (44.0038300332418%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[MSDN Library June 1998] Using Hardware Mixing (43.7738731856379%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[MSDN Library June 1998] Using DirectDraw Palettes in Windowed Mode (41.7915417915418%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[MSDN Library September 1992] Using DIBs with Palettes (28.8133435192259%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using a Control (26.4330277565572%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control
[MSDN Library September 1992] Using True Color Devices (26.4323911382735%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using MCI Command Strings (25.2305194805195%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 7 MCI Command Strings > Using MCI Command Strings
[MSDN Library September 1992] Using Custom Script-Channel Commands (25.1191260430391%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies