[MSDN Library June 1998] Why Use DirectDraw? (44.4523358585859%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw
[MSDN Library June 1998] Why Use DirectSound? (44.4523358585859%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSound
[MSDN Library June 1998] Why Use DirectInput? (44.4523358585859%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput
[MSDN Library June 1998] Why Use Direct3D Immediate Mode? (28.9885951910408%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview
[MSDN Library June 1998] Why Use Active Accessibility? (27.8833594566353%)
MSDN Library Visual Studio 6.0 > Platform SDK > User Interface Services > Microsoft Active Accessibility > Overview
[MSDN Library September 1992] Why Cooper Software Is Listed in Visual Basic's Copyright (17.3906989696463%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Why Output Might Not Display from VB Form_Load Procedure (15.1455026455026%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Why QuickCase:W? (15.0066678520626%)
Product Documentation > QuickC for Windows > Toolkit > PART 2 QuickCase:W > Chapter 4 Introduction to QuickCase:W
[MSDN Library September 1992] Why VB Sub Might Stay in Proc: List Even After Code Deleted (14.8731055510717%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Why You Should Use Keyboard Accelerators (12.8145292207792%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 3 USING RESOURCES > Chapter 9 Menus and Accelerators > KEYBOARD ACCELERATORS