[MSDN Library June 1998] Step 1: Enumerating the Joysticks (50.8537758537759%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 1: Creating the DirectInput Mouse Device (50.4497354497354%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library June 1998] Step 2: Creating the DirectInput Joystick Device (50.380291005291%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 7: Closing Down the DirectInput System (50.1331979820352%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[MSDN Library June 1998] Step 6: Retrieving Data from the Joystick (49.5418763711447%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library September 1992] Step Over (19.7515212981744%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands