[MSDN Library June 1998] Step 1: Enumerating the Joysticks (50.8537758537759%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 3: Setting the Joystick Data Format (50.380291005291%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 4: Setting the Joystick Behavior (49.7890747890748%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 5: Gaining Access to the Joystick (49.5579225842384%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 6: Retrieving Data from the Joystick (49.5418763711447%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library September 1992] Step Over (20.30707685373%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands