[MSDN Library June 1998] What is a Video-Port Object? (30.5207047854107%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[MSDN Library June 1998] What Is a Type Library? (30.2528966131907%)
MSDN Library Visual Studio 6.0 > Platform SDK > COM and ActiveX Object Services > Automation > Overview of Automation
[MSDN Library June 1998] What Are DirectDraw Objects? (29.2589763177999%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[MSDN Library June 1998] What Is An ActiveX Object? (28.7377450980392%)
MSDN Library Visual Studio 6.0 > Platform SDK > COM and ActiveX Object Services > Automation > Overview of Automation
[MSDN Library June 1998] What Is An ActiveX Client? (28.7377450980392%)
MSDN Library Visual Studio 6.0 > Platform SDK > COM and ActiveX Object Services > Automation > Overview of Automation
[MSDN Library September 1992] What You Should Know (28.1910491469315%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > About This Workbook
[MSDN Library September 1992] What Is a Stream? (26.6557538373576%)
Product Documentation > C/C++ 7.0 > Class Libraries User's Guide > PART 3 The Microsoft iostream Class Library Tutorial > Chapter 18 The Fundamentals of iostream Programming > 18.1 Introduction
[MSDN Library September 1992] What Should You Know to Begin? (23.921568627451%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Introduction > What Should You Know to Begin?
[MSDN Library September 1992] What Are Hypergraphics? (23.8270308123249%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 11 Creating Hypergraphics
[MSDN Library September 1992] What a Constructor Does (23.5498366013072%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 11 Special Member Functions > 11.1 Constructors