[MSDN Library June 1998] Setting Transformations (57.2515212981744%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[MSDN Library June 1998] Setting a Rotation Transformation (52.4090033740769%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial > Working with Matrices
[MSDN Library June 1998] Setting the Perspective Transformation (50.3157019386702%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial > Working with Matrices
[MSDN Library June 1998] Setting the Pen on a Graphics Object (37.1574912016088%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > Graphical Services > Using Pens
[MSDN Library June 1998] Setting the Brush on the Graphics Object (37.01860231272%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > Graphical Services > Using Brushes
[MSDN Library September 1992] Setting the Movement Threshold (33.3926728586171%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services
[MSDN Library September 1992] Setting the Current Font (32.4400154798762%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 9 Communicating with Graphics > 9.5 Using Graphic Fonts
[MSDN Library September 1992] Setting Build Defaults (28.2744277966725%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 9 The Graphical Development Environment Linker > Controlling the Linker
[MSDN Library September 1992] Setting a Size for Data Pointers (26.4465271723336%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 4 Managing Memory in C > 4.4 Customizing Memory Models
[MSDN Library September 1992] Setting the Time Format (26.2610596530034%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 4 High-Level Audio Services > Playing and Recording Audio Using MCI