[MSDN Library June 1998] Z-Buffer Performance (91.6889483065954%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Immediate-Mode Essentials > Performance Optimization
[MSDN Library June 1998] Z-Buffers (56.5500594177065%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[MSDN Library June 1998] Z-Buffers in Retained Mode (32.7359405300582%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX Media SDK > Direct3D Retained Mode SDK > Architecture > Direct3D Retained Mode Architecture
[MSDN Library June 1998] Z (19.765558397272%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Glossary
[MSDN Library June 1998] z-index (15.4262574595055%)
MSDN Library Visual Studio 6.0 > Platform SDK > Internet/Intranet/Extranet Services > Dynamic HTML > DHTML References > CSS Attributes Reference > CSS Attributes
[MSDN Library September 1992] z (13.4903381642512%)
Product Documentation > Windows 3.1 SDK > Programming Tools > Chapter 5 Advanced Debugging: 80386 Debugger > 5.4 Command Syntax