[MSDN Library June 1998] Rendering (53.3464237967914%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial
[MSDN Library June 1998] Rendering the Scene (44.5874389735651%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial > Rendering
[MSDN Library June 1998] Rendering a Single Frame (42.1203337104072%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial > Rendering
[MSDN Library June 1998] Rendering the Data (30.7338086749851%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Video Compression Manager Drivers > Rendering Directly to Video Hardware
[MSDN Library June 1998] Rendering Images Transparently (29.9673202614379%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > Graphical Services > Drawing Bitmaps
[MSDN Library September 1992] Rendering Data on Request (24.4889705882353%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 25 The Clipboard > Using Special Clipboard Features
[MSDN Library September 1992] Rendering Formats Before Termination (21.7389705882353%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 25 The Clipboard > Using Special Clipboard Features