[MSDN Library June 1998] Step 3: Enumerating Supported Effects (62.9958740252858%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 1: Enumerating Force Feedback Devices (62.4649859943978%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 5: Playing an Effect (62.1571042209987%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 4: Creating an Effect (62.1571042209987%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 2: Creating the DirectInput Force Feedback Device (61.8697478991597%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library September 1992] Step Over (19.6168230223124%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands