[MSDN Library June 1998] Step 4: Creating an Effect (71.8056453350571%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 5: Playing an Effect (71.5364145658263%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 6: Changing an Effect (70.8441068735186%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 3: Enumerating Supported Effects (64.3472253766371%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library June 1998] Step 1: Enumerating Force Feedback Devices (60.6792717086835%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library September 1992] Step Over (18.9702712981744%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands