[MSDN Library June 1998] Creating the DirectSound Object (41.217008797654%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[MSDN Library June 1998] Creating Surfaces (35.7258064516129%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[MSDN Library June 1998] Creating DirectDraw Objects by Using CoCreateInstance (35.6877662811929%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[MSDN Library June 1998] Creating the DirectSoundCapture Object (35.6779595616607%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[MSDN Library June 1998] Creating a DirectInput Device (35.6283918158223%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library September 1992] Creating TOPMOST or (34.4982078853047%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Creating a Title Subdirectory (32.68076372371%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 1 Introduction to Authoring > Chapter 3 Creating Topics
[MSDN Library September 1992] Creating Topic Files (31.6412459093034%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > Introduction > Developing Viewer Titles
[MSDN Library September 1992] Creating Nested Control Arrays in Visual Basic (30.0296088514882%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Creating a Project (28.4971727845755%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 3 Using Projects