[MSDN Library June 1998] Step 4.1: Determining the Minimum Display Requirements (39.8173309178744%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 6: Using Overlay Surfaces > Step 4: Displaying the Overlay Surface
[MSDN Library June 1998] Step 4.2: Setting Up the Source and Destination Rectangles (39.6736527569549%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 6: Using Overlay Surfaces > Step 4: Displaying the Overlay Surface
[MSDN Library June 1998] Step 4.3: Displaying the Overlay Surface (38.3021794027229%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 6: Using Overlay Surfaces > Step 4: Displaying the Overlay Surface
[MSDN Library June 1998] Step 2: Creating a Simple Animation (27.0661780851998%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 4: Color Keys and Bitmap Animation
[MSDN Library June 1998] Step 3. Running Other IR-Capable Applications (25.8890040215007%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Windows 95 Device Driver Kit > Design and Implementation Guide > Windows 95 Infrared Communications Driver Version 1.0 Release Notes > Road Map for Installing and Using the IR Communications Driver
[MSDN Library September 1992] Step Over (19.9819082771448%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands