[MSDN Library June 1998] Using DirectDrawEx (41.4274042950514%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX Media SDK > DirectShow SDK > DirectDrawEx > DirectDrawEx
[MSDN Library June 1998] Using File Transfer (39.6132572811339%)
MSDN Library Visual Studio 6.0 > Platform SDK > Internet/Intranet/Extranet Services > NetShow > Microsoft NetShow SDK > Netshow File Transfer Control
[MSDN Library June 1998] Using Hardware Mixing (37.3312961548256%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[MSDN Library June 1998] Using Macro Definitions (36.7223846060163%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > Introducing DirectX 5 > The DirectX Programmer's Reference
[MSDN Library June 1998] Using DirectDraw Palettes in Windowed Mode (33.7545787545788%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[MSDN Library September 1992] Using TrueType(R) (25.2723311546841%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using True Color Devices (24.863834422658%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using Return Values (24.0733243364822%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 2 Functions
[MSDN Library September 1992] Using Operators (23.5029186795491%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 12 Inline Assembly > Using C in __asm Blocks
[MSDN Library September 1992] Using Pointers in C (23.0206927575349%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 8 Pointers