[MSDN Library June 1998] Reading, Writing, and Locking Files (92.8571428571429%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Files and I/O > File I/O > Using Files
[MSDN Library June 1998] Reading and Writing Blocks of Characters and Attributes (47.436974789916%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Files and I/O > Consoles and Character-Mode Support > Using the Console
[MSDN Library June 1998] Reading Input Buffer Events (45.2941176470588%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Files and I/O > Consoles and Character-Mode Support > Using the Console
[MSDN Library June 1998] Reading Bytes from Compressed Files (42.4786324786325%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Files and I/O > Data Decompression Library > Using the Data Decompression Library
[MSDN Library June 1998] Reading and Writing (40.254884004884%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Interprocess Communication > File Mapping > Using File Mapping
[MSDN Library September 1992] Reading and Writing a File (34.1428571428571%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 10 Multimedia File I/O Services > Performing Basic File I/O
[MSDN Library September 1992] Reading and Writing the File I/O Buffer (29.1376678876679%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 10 Multimedia File I/O Services > Directly Accessing a File I/O Buffer
[MSDN Library September 1992] Reading a Text File in Binary Mode (26.6036414565826%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 11 Input and Output > Standard Disk I/O
[MSDN Library September 1992] Reading From and Writing To Files (25.8591408591409%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 22 File Input and Output
[MSDN Library September 1992] Reading and Writing Structures (20.5774954212454%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 12 Writing Portable C Programs > 12.1 Assumptions About Hardware