[MSDN Library June 1998] Using Huge Pointers with Blocks of Memory Larger Than 64K (58.2456140350877%)
MSDN Library Visual Studio 6.0 > Knowledge Base > Windows Software Development Kit
[MSDN Library June 1998] Using SetDIBitsToDevice() with a Memory Device Context (41.5789473684211%)
MSDN Library Visual Studio 6.0 > Knowledge Base > Windows Software Development Kit
[MSDN Library June 1998] Using OpenFile() with Sharing and Inheritance Bits (41.5789473684211%)
MSDN Library Visual Studio 6.0 > Knowledge Base > Windows Software Development Kit
[MSDN Library June 1998] Using a Fixed-Pitch Font as the System Default (41.140350877193%)
MSDN Library Visual Studio 6.0 > Knowledge Base > Windows Software Development Kit
[MSDN Library June 1998] Using Memory Below 1 Megabyte (41.140350877193%)
MSDN Library Visual Studio 6.0 > Knowledge Base > Windows Software Development Kit
[MSDN Library September 1992] Using Help in a Windows Application (26.2446255725521%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 19 The WinHelp API
[MSDN Library September 1992] Using the Image Editor (24.537942868535%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools
[MSDN Library September 1992] Using the Dialog Editor (24.537942868535%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools
[MSDN Library September 1992] Using Resource Tools (24.0993463773069%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools
[MSDN Library September 1992] Using Variable Argument Lists in DLL Functions (23.8225772765246%)
Knowledge Base and Bug Lists > Windows SDK KBase