[MSDN Library June 1998] Rendering Context Functions (22.9641192141192%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > OpenGL > Win32 Extensions to OpenGL > OpenGL on Windows NT and Windows 95 > Rendering Contexts
[MSDN Library June 1998] Rendering Directly to Video Hardware (22.6641414141414%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Video Compression Manager Drivers > Rendering Directly to Video Hardware
[MSDN Library June 1998] Rendering Context Tasks (22.4559891328184%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > OpenGL > Win32 Extensions to OpenGL > OpenGL on Windows NT and Windows 95 > Using OpenGL on Windows NT and Windows 95
[MSDN Library June 1998] Rendering a Single Frame (22.3390151515152%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode: Overview > Direct3D Execute-Buffer Tutorial > Rendering
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MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Video Compression Manager Drivers > Rendering Directly to Video Hardware
[MSDN Library September 1992] Rendering Data on Request (19.1278409090909%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 25 The Clipboard > Using Special Clipboard Features
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Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 25 The Clipboard > Using Special Clipboard Features