[MSDN Library June 1998] Finding What You Need (86.8055555555556%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Messaging API (MAPI)
[MSDN Library June 1998] Finding Files Using WHERE (38.1944444444444%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Programming Guidelines > Platform SDK Tools > Authoring > Managing Files
[MSDN Library June 1998] Finding What You Need (37.2672413793103%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Using the Microsoft Exchange Server Programmer's Reference
[MSDN Library June 1998] Finding What You Need (34.4246031746032%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Smart Card > Finding What You Need
[MSDN Library June 1998] Finding What You Need (34.1312741312741%)
MSDN Library Visual Studio 6.0 > Platform SDK > Networking and Distributed Services > Microsoft Message Queue Server (MSMQ) > Finding what you need
[MSDN Library September 1992] Finding Size of Program (25.048309178744%)
Knowledge Base and Bug Lists > MASM KBase
[MSDN Library September 1992] Finding Out About the Font (22.0867606737172%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 14 Text and Fonts > CREATING, SELECTING,AND DELETING LOGICAL FONTS
[MSDN Library September 1992] Finding Relationships Between Classes (21.708953851811%)
Product Documentation > C/C++ 7.0 > C++ Tutorial > PART 3 Object-Oriented Design > Chapter 9 Fundamentals of Object-Oriented Design > Designing an Object-Oriented System
[MSDN Library September 1992] Finding Text (20.7251082251082%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 2 Using the Editor > Finding and Replacing
[MSDN Library September 1992] Finding Out About Color (20.6072920746834%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 11 An Introduction to GDI > THE DEVICE CONTEXT