[MSDN Library June 1998] 3.3.1 Map Registers (84.7826086956522%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.3 Adapter Objects and DMA
[MSDN Library June 1998] 3.3.3 Splitting Transfer Requests (84.5588235294118%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.3 Adapter Objects and DMA
[MSDN Library June 1998] 3.3.2 Getting an NT Adapter Object (84.2857142857143%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.3 Adapter Objects and DMA
[MSDN Library June 1998] 3.3 Adapter Objects and DMA (83.0357142857143%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.3 Adapter Objects and DMA
[MSDN Library June 1998] 3.2.1 Defining Device Extensions (69.3089430894309%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.2 Device Objects and Device Extensions
[MSDN Library September 1992] 3.4.6 Default System Colors (34.3114157207111%)
Product Documentation > Windows 3.1 DDK > Installation and Update Guide > Chapter 3 What's New for Windows Version 3.1? > 3.4 Display Drivers
[MSDN Library September 1992] 3.2 Using Threads (34.0027605244997%)
Product Documentation > Win32 SDK for Windows NT > Programmer's Reference: Overviews (prelim. ) > PART 1 System Services > Chapter 3 Processes and Threads > 3.2 Using Threads
[MSDN Library September 1992] 3.1.4 Coordinate System (32.8807471264368%)
Product Documentation > Windows 3.1 DDK > Device Driver Adaptation Guide > PART 1 Windows Device Drivers > Chapter 3 Display Grabbers > 3.1 About the Standard-Mode Display Grabber
[MSDN Library September 1992] 3.3.2 Using the System Debugging Log Application (32.8439153439153%)
Product Documentation > Windows 3.1 SDK > Getting Started > Chapter 3 Creating Windows Applications > 3.3 Testing and Debugging Your Application in Windows
[MSDN Library September 1992] 3.8.2 Using a Makefile (32.0730091943276%)
Product Documentation > Windows 3.1 DDK > Virtual Device Adaptation Guide > PART 1 Creating Virtual Devices > Chapter 3 Virtual Device Basics > 3.8 Building a Virtual Device