[MSDN Library June 1998] Using Spin Locks (100%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Audio Device Drivers > Designing a Kernel-Mode Audio Driver > Synchronizing Driver Activities
[MSDN Library June 1998] Using Exclusion Routines (86.4583333333333%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Audio Device Drivers > Designing a Kernel-Mode Audio Driver > Synchronizing Driver Activities
[MSDN Library June 1998] Using System Worker Threads (85.1851851851852%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Audio Device Drivers > Designing a Kernel-Mode Audio Driver > Synchronizing Driver Activities
[MSDN Library June 1998] Using KeSynchronizeExecution (83.0357142857143%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Audio Device Drivers > Designing a Kernel-Mode Audio Driver > Synchronizing Driver Activities
[MSDN Library June 1998] Using I/O Ports (70.8192567567568%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Multimedia Drivers > Audio Device Drivers > Designing a Kernel-Mode Audio Driver > Initializing and Configuring a Driver
[MSDN Library September 1992] Using MCI Within Movies (31.2127941405641%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using True Color Devices (30.8243727598566%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using a Programming Language (29.5418991025952%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 2 Creating a Multimedia Title > Building the Title
[MSDN Library September 1992] Using DIBs with Palettes (29.4354838709677%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using Custom Icons (29.1157916157916%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 8 Compiling with the QuickWin Windows Library > 8.3 Writing Enhanced QuickWin Programs