[MSDN Library June 1998] Using Data Buffers (45.1062347614072%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > Microsoft Open Database Connectivity (ODBC) > ODBC Programmer's Reference > Part 2 Developing Applications and Drivers > Chapter 4 ODBC Fundamentals > Buffers
[MSDN Library June 1998] Using Accessors (44.6908602150538%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > OLE DB > OLE DB Programmer's Reference > Part 1 Introduction to OLE DB > Chapter 6 Getting and Setting Data > Accessors
[MSDN Library June 1998] Using Type Indicators When Creating Tables (42.127561111057%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > OLE DB > OLE DB Programmer's Reference > Part 1 Introduction to OLE DB > Chapter 10 Data Types in OLE DB > Using Type Indicators in Consumers
[MSDN Library June 1998] Using Type Indicators When Getting and Setting Data (40.439278463472%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > OLE DB > OLE DB Programmer's Reference > Part 1 Introduction to OLE DB > Chapter 10 Data Types in OLE DB > Using Type Indicators in Consumers
[MSDN Library June 1998] Using Data Resources (40.1340775464802%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 8: A Handle on Data > Using Resources the Windows Way
[MSDN Library September 1992] Using Bitmap References as Jumps or Popup Windows (37.6613611951958%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 1 Introduction to Authoring > Chapter 4 Basic Multimedia Techniques > Adding Pictures
[MSDN Library September 1992] Using Streams for Input and Output (37.4661933739013%)
Product Documentation > C/C++ 7.0 > C++ Tutorial > PART 1 Introduction to C++ > Chapter 1 A First Look at C++ > Using Streams for Input and Output
[MSDN Library September 1992] Using the Keyboard Commands (37.3490860990861%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 2 Using the Editor > Managing Source Files
[MSDN Library September 1992] Using Dangling Pointers (36.507917916042%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 10 Programming Pitfalls > Pointer Problems
[MSDN Library September 1992] Using Timer Services (36.1994425719471%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Timer Services