[MSDN Library June 1998] 2.1 System BIOS POST Requirements (100%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.5 POST Execution flow (81.8181818181818%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.3 BIOS POST Option ROM Initialization (80.7692307692308%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.4 Transferring Control to the Operating System (80.7291666666667%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.2 Plug and Play ISA Card Support (79.4117647058824%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library September 1992] 2.1 The PWB Environment (23.5700004817652%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 1 The Programmer's WorkBench > Chapter 2 Quick Start > 2.1 The PWB Environment
[MSDN Library September 1992] 2.5 Startup and Termination (23.3660933660934%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 2 Basic Concepts > 2.5 Startup and Termination
[MSDN Library September 1992] 2.2.2 Multiline Statements (22.76933500673%)
Product Documentation > Windows 3.1 SDK > Programming Tools > Chapter 2 Compiling Resources: Resource Compiler > 2.2 Creating a Resource-Definition File
[MSDN Library September 1992] 2.2.1 Single-Line Statements (22.76933500673%)
Product Documentation > Windows 3.1 SDK > Programming Tools > Chapter 2 Compiling Resources: Resource Compiler > 2.2 Creating a Resource-Definition File
[MSDN Library September 1992] 2.2.7 System Resources Stress-Testing Functions (21.8211289092296%)
Product Documentation > Windows 3.1 SDK > Getting Started > Chapter 2 What's New for Windows Version 3.1? > 2.2 Changes in Windows Application Programming Interface