[MSDN Library June 1998] 2.5 POST Execution flow (100%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.3 BIOS POST Option ROM Initialization (82.6923076923077%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.1 System BIOS POST Requirements (81.8181818181818%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.2 Plug and Play ISA Card Support (80.1470588235294%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library June 1998] 2.4 Transferring Control to the Operating System (79.1666666666667%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 2.0 System BIOS Initialization
[MSDN Library September 1992] 2.5 Startup and Termination (23.5554873054873%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 2 Basic Concepts > 2.5 Startup and Termination
[MSDN Library September 1992] 2.1 A Standard Windows Application: Generic (22.7202517162471%)
Product Documentation > Windows 3.1 SDK > Guide to Programming > PART 1 Programming in the Windows Environment > Chapter 2 Generic Windows Application
[MSDN Library September 1992] 2.5 Considerations for Data (22.5025879917184%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 2 Considerations for OLE Applications > 2.5 Considerations for Data
[MSDN Library September 1992] 2.6 Considerations for Functions (22.0750988142292%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 2 Considerations for OLE Applications > 2.6 Considerations for Functions
[MSDN Library September 1992] 2.2 Creating a Resource-Definition File (22.0685774309724%)
Product Documentation > Windows 3.1 SDK > Programming Tools > Chapter 2 Compiling Resources: Resource Compiler > 2.2 Creating a Resource-Definition File