[MSDN Library June 1998] 3.4 Option ROM Initialization flow (100%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 3.0 Option ROM Support
[MSDN Library June 1998] 3.3 Option ROM Initialization (95.5882352941176%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 3.0 Option ROM Support
[MSDN Library June 1998] 3.1 Option ROM Header (86.0294117647059%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 3.0 Option ROM Support
[MSDN Library June 1998] 3.5 ISA Option ROMs and Resource Mapping (84.375%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 3.0 Option ROM Support
[MSDN Library June 1998] 3.6 Error Recovery: Returning to the Boot flow (83.1521739130435%)
MSDN Library Visual Studio 6.0 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 3.0 Option ROM Support
[MSDN Library September 1992] 3.7 Initialization (26.0454906778436%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.7 Initialization
[MSDN Library September 1992] 3.1.6 Initialization Order (26.0047376434866%)
Product Documentation > Windows 3.1 DDK > Virtual Device Adaptation Guide > PART 1 Creating Virtual Devices > Chapter 3 Virtual Device Basics > 3.1 Writing a Virtual Device
[MSDN Library September 1992] 3.4 Real-Mode Initialization (25.8779627956164%)
Product Documentation > Windows 3.1 DDK > Virtual Device Adaptation Guide > PART 1 Creating Virtual Devices > Chapter 3 Virtual Device Basics > 3.4 Real-Mode Initialization
[MSDN Library September 1992] 3.9 Real-Mode Initialization Services (25.0682941005522%)
Product Documentation > Windows 3.1 DDK > Virtual Device Adaptation Guide > PART 1 Creating Virtual Devices > Chapter 3 Virtual Device Basics > 3.8 Building a Virtual Device
[MSDN Library September 1992] 3.4.4 Real-Mode Initialization Example (24.7278873808351%)
Product Documentation > Windows 3.1 DDK > Virtual Device Adaptation Guide > PART 1 Creating Virtual Devices > Chapter 3 Virtual Device Basics > 3.4 Real-Mode Initialization