[MSDN Library June 1998] Device I/O Services (42.4294068504595%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Windows 95 Features > Using Windows 95 Features > Device I/O Control > Device I/O Control Reference
[MSDN Library June 1998] Device Context Types (41.827731092437%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > GDI > Device Contexts > About Device Contexts
[MSDN Library June 1998] Device Context Functions (39.5955882352941%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > GDI > Device Contexts > Device Context Reference
[MSDN Library June 1998] Device Contention (39.3370935330654%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > Broadcast Architecture > Broadcast Architecture Programmer's Reference > Broadcast Client > Streaming Video Services > Video Control > About the Video Control
[MSDN Library June 1998] Device Context Operations (39.327731092437%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > GDI > Device Contexts > About Device Contexts
[MSDN Library September 1992] Device Unavailable (23.9417989417989%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device-Independent Graphics (19.9055639349757%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Is Not Open or Is Not Known (18.9309056956116%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Coordinates and Logical Coordinates (16.033951971452%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 11 An Introduction to GDI > THE MAPPING MODE
[MSDN Library September 1992] Device Context Attributes for Text (15.9663622898917%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 14 Text and Fonts > SIMPLE TEXT OUTPUT