[MSDN Library June 1998] Using Active Messaging and the Active Server to Create Workgroup-Enabled Applications via the Web (81.9587628865979%)
MSDN Library Visual Studio 6.0 > Technical Articles > Database and Messaging Services > Microsoft Exchange Server
[MSDN Library June 1998] Using an OLE Server DLL for Localized Strings (47.5707196029777%)
MSDN Library Visual Studio 6.0 > Technical Articles > Microsoft Office > Microsoft Access
[MSDN Library June 1998] Using CDialogBar in 32-Bit MDI Applications (41.7642679900744%)
MSDN Library Visual Studio 6.0 > Technical Articles > Windows Platform > Windows Management
[MSDN Library June 1998] Using the Performance Data Helper Library (41.1488833746898%)
MSDN Library Visual Studio 6.0 > Technical Articles > Windows Platform > Base Services
[MSDN Library June 1998] Using the Common Dialogs Under Windows 95 (40.9950372208437%)
MSDN Library Visual Studio 6.0 > Technical Articles > Windows Platform > Windows Management
[MSDN Library September 1992] Using Joystick Services (25.8018122228649%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services
[MSDN Library September 1992] Using Joystick Messages (25.8018122228649%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services
[MSDN Library September 1992] Using Windows API Functions to Better Manipulate Text Boxes (25.2208436724566%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Using the Graphical Development Environment Debugger (24.0785021430183%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 5 Debugging Programs > Using the Graphical Development Environment Debugger
[MSDN Library September 1992] Using Streaming Audio (23.792735042735%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 8 Advanced Animation Techniques > Animation Sequences in Embedded Windows