[MSDN Library June 1998] Object Members (100%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Object
[MSDN Library June 1998] Object Models (32.6298701298701%)
MSDN Library Visual Studio 6.0 > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Programming with Objects
[MSDN Library June 1998] Object Properties (31.5599493385871%)
MSDN Library Visual Studio 6.0 > Platform SDK > COM and ActiveX Object Services > Automation > Standard Objects and Naming Guidelines > Using Standard Objects
[MSDN Library June 1998] Object Identifiers (31.3891094474692%)
MSDN Library Visual Studio 6.0 > Platform SDK > Networking and Distributed Services > Simple Network Management Protocol (SNMP) > WinSNMP Manager API > About the WinSNMP Manager API > WinSNMP Data Management Concepts
[MSDN Library June 1998] Object Manager (31.0363408521303%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > General Library > Handles and Objects > About Handles and Objects
[MSDN Library September 1992] Object Persistence (24.7414234511009%)
Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Mapping in C++ (23.5449735449735%)
Technical Articles > C/C++ Articles
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Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Files (22.6219198038623%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 9 The Graphical Development Environment Linker > Project Files Required for Linking
[MSDN Library September 1992] Object-Oriented Programming (14.5251035196687%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 1 GETTING STARTED > Chapter 1 Hello, Windows > THE PROGRAMMER'S PERSPECTIVE