[MSDN Library June 1998] Step 2: Initialize the Application (36.9110539295549%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > Microsoft Open Database Connectivity (ODBC) > ODBC Programmer's Reference > Part 2 Developing Applications and Drivers > Chapter 5 Basic Application Steps
[MSDN Library June 1998] Step 5: Commit the Transaction (32.2383784077332%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > Microsoft Open Database Connectivity (ODBC) > ODBC Programmer's Reference > Part 2 Developing Applications and Drivers > Chapter 5 Basic Application Steps
[MSDN Library June 1998] Step 4: Setting the Joystick Behavior (31.4352193384451%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 3: Using the Joystick
[MSDN Library June 1998] Step 4a: Fetch the Results (30.6254751819268%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > Microsoft Open Database Connectivity (ODBC) > ODBC Programmer's Reference > Part 2 Developing Applications and Drivers > Chapter 5 Basic Application Steps
[MSDN Library June 1998] Step 2: Setting the Palette (30.4050638728058%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library September 1992] Step Over (20.1705598813497%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands