[MSDN Library June 1998] Using Functions That Have No Unicode Equivalents (31.7763594164456%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > International Features > Unicode and Character Sets > Using Strings and Unicode
[MSDN Library June 1998] Using Special Characters in Unicode (31.4936213212075%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > International Features > Unicode and Character Sets > Using Strings and Unicode
[MSDN Library June 1998] Using Generic Data Types (31.4936213212075%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > International Features > Unicode and Character Sets > Using Strings and Unicode
[MSDN Library June 1998] Using Filename Extensions (31.2342489469551%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Programming Guidelines > Programming Tips and Techniques > Installing Applications > Setting Up the Environment
[MSDN Library June 1998] Using the Windows NT Hardware Detection Tool (NTHQ) (31.1490164247517%)
MSDN Library Visual Studio 6.0 > Windows Resource Kits > Windows NT Server 4.0 Resource Kit > Windows NT Server Resource Guide > Chapter 8 - General Troubleshooting > Troubleshooting Hardware Problems
[MSDN Library September 1992] Using the Test Applications (29.2508210180624%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library September 1992] Using Viewer Commands (28.3680555555556%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 10 Configuring the Multimedia Viewer
[MSDN Library September 1992] Using True Color Devices (27.781426746944%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using DIBs with Palettes (27.781426746944%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using an Audio-Dialog Command (26.780753968254%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 9 Advanced Audio Techniques