[MSDN Library June 1998] Device I/O Control Structures (78.8275862068965%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Windows 95 Features > Using Windows 95 Features > Device I/O Control > Device I/O Control Reference
[MSDN Library June 1998] Device I/O Services (76.5925925925926%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Windows 95 Features > Using Windows 95 Features > Device I/O Control > Device I/O Control Reference
[MSDN Library June 1998] Device I/O Control System Messages (75.9117647058824%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Windows 95 Features > Using Windows 95 Features > Device I/O Control > Device I/O Control Reference
[MSDN Library June 1998] Device I/O Control Reference (53.8447204968944%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Windows 95 Features > Using Windows 95 Features > Device I/O Control
[MSDN Library June 1998] Device Context Messages (46.5277777777778%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > GDI > Device Contexts > Device Context Reference
[MSDN Library September 1992] Device Is Not Open or Is Not Known (21.2885154061625%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Independent Bitmap (DIB) File Format (21.1205614702908%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 8 Multimedia File Formats > Device Independent Bitmap (DIB) File Format
[MSDN Library September 1992] Device Unavailable (20.6349206349206%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device-Independent Graphics (20.0642264337917%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Coordinates and Logical Coordinates (17.2063297063297%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 11 An Introduction to GDI > THE MAPPING MODE