[MSDN Library June 1998] Graphics Class (31.3906926406926%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > WFC and Java Reference > Windows Foundation Classes for Java > Package com.ms.wfc.ui
[MSDN Library June 1998] Graphics Functions (29.6331132268632%)
MSDN Library Visual Studio 6.0 > Visual C++ Documentation > Using Visual C++ > Visual C++ Programmer's Guide > Porting and Upgrading > Details > Porting 16-Bit Code to 32-Bit Windows > Porting Applications > Adjusting Calls to API Functions
[MSDN Library June 1998] Graphics.Graphics (29.2390819964349%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Graphics > Constructors
[MSDN Library June 1998] Graphics.scroll (29.0449134199134%)
MSDN Library Visual Studio 6.0 > Visual J++ Documentation > WFC and Java Reference > Windows Foundation Classes for Java > Package com.ms.wfc.ui > Graphics Class > Methods
[MSDN Library June 1998] Graphics Drivers (28.6202801827802%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Microsoft Windows NT 4.0 DDK > Release Notes for V4.0 > What's New for This Release
[MSDN Library September 1992] Graphics (28.5515873015873%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 4 Help Authoring Guidelines > Formatting and Style
[MSDN Library September 1992] Graphics (28.3561033561034%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 3 Designing Your Help System > Design Issues
[MSDN Library September 1992] Graphics Mode (26.9791666666667%)
Books and Magazine Articles > Advanced MS-DOS Programming > PART 1 PROGRAMMING FOR MS-DOS > Chapter 6 Video Display > Memory-mapped Display Techniques
[MSDN Library September 1992] Graphics Device Interface (21.8557993730408%)
Product Documentation > QuickC for Windows > Windows Programming Reference > Introduction > Graphics Device Interface
[MSDN Library September 1992] Graphics Device Interface Function Groups (19.7826286413334%)
Product Documentation > QuickC for Windows > Windows Programming Reference > Introduction > Graphics Device Interface