[MSDN Library June 1998] Step 1: Creating the Palette (27.5854037267081%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step One: Creating the Project (25.8177205308353%)
MSDN Library Visual Studio 6.0 > Platform SDK > Internet/Intranet/Extranet Services > Siteserver > Commerce > Pipeline SDK > Writing Custom Components > The Active Template Library (ATL) MinMaxShip Component Sample
[MSDN Library June 1998] Step 1: Creating the Off-Screen Surfaces (25.5015197568389%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 3: Blitting from an Off-Screen Surface
[MSDN Library June 1998] Step 2: Setting the Palette (25.4425465838509%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 5: Update the data (25.3426640926641%)
MSDN Library Visual Studio 6.0 > Platform SDK > Database and Messaging Services > Microsoft Data Access SDK > Microsoft ActiveX Data Objects > ADO Programmer's Reference > Learning ADO > Tutorials > ADO Tutorial
[MSDN Library September 1992] Step Over (17.5226138917822%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands