[MSDN Library June 1998] Step 1: Creating the Palette (25.3482069612094%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 3: Loading a Bitmap on the Back Buffer (24.4048107347943%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 2: Setting the Palette (24.4048107347943%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library June 1998] Step 6: Add Code for the Control DDI (23.6621609871762%)
MSDN Library Visual Studio 6.0 > DDK Documentation > Windows 95 Device Driver Kit > Design and Implementation Guide > Display Minidrivers > Display Minidriver Guidelines
[MSDN Library June 1998] Step 5: Managing Access to the Mouse (23.6319264621151%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > DirectX 5 > DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[MSDN Library September 1992] Step Over (15.8245006842351%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands