[MSDN Library June 1998] Using Multimedia Timers (47.1477607061131%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > Multimedia Input > Multimedia Timers
[MSDN Library June 1998] Using the Player Control in a Visual Basic Application (46.9474902534113%)
MSDN Library Visual Studio 6.0 > Platform SDK > Internet/Intranet/Extranet Services > NetShow > Microsoft Media Player Control > Using the Media Player Control
[MSDN Library June 1998] Using the Control in a Web Page (46.9176216751556%)
MSDN Library Visual Studio 6.0 > Platform SDK > Internet/Intranet/Extranet Services > NetShow > Microsoft Media Player Control > Using the Media Player Control
[MSDN Library June 1998] Using DrawDib (45.8991228070175%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > Video for Windows > DrawDib
[MSDN Library June 1998] Using Joysticks (45.6641604010025%)
MSDN Library Visual Studio 6.0 > Platform SDK > Graphics and Multimedia Services > Multimedia Input > Joysticks
[MSDN Library September 1992] Using a Control (31.0291353383459%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control
[MSDN Library September 1992] Using the Editor (30.8493344553244%)
Product Documentation > Macro Assembler 6.0 > Installation Guide > Chapter 3 Using the Programmer's WorkBench > Using the Editor
[MSDN Library September 1992] Using Frame-Callback Functions (29.5600010199918%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Using Frame-Callback Functions
[MSDN Library September 1992] Using C Symbols (29.3636434837093%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 12 Inline Assembly > Using C in __asm Blocks
[MSDN Library September 1992] Using Destructors (28.9430684554524%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 11 Special Member Functions > 11.2 Destructors