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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
About Books
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Advanced Microsoft Visual Basic 5
Foreword
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Preface
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Chapter 1: On Error GoTo Hell
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Chapter 2: Patterns of Cooperation in Bytes and Blood
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Chapter 3: Empowering Your Users' Reports with Visual Basic 5
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Chapter 4: Transferring Information Over the Internet
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Chapter 5: Changing Your Approach to Visual Basic Coding
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Chapter 6: Migration Issues in Visual Basic 5
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Chapter 7: Staying in Control
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Chapter 8: Minutiae
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Chapter 9: How Does the Year 2000 Problem Affect Visual Basic?
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Chapter 10: Well, at Least It Compiled OK!
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Chapter 11: Multimedia and the User Interface in Business Applications
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Chapter 12: So You Want to Add Another User!
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Chapter 13: Database Access Options
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Chapter 14: Programming on Purpose
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Chapter 15: Didn't I Write That Function Last Week?
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Introduction
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Issues Affecting Code Reusability
The Business Case for Reuse
The Keys to Reuse
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Meeting Reuse Requirements Effectively
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Code Reuse Using Objects
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Forms as Reusable Components
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Creating Your Own Controls
What can (and can't) Visual Basic controls do?
ActiveX or in line? That is the question
Licensing implications
Storing properties using the PropertyBag object
Property pages
Binding a control
The wizards
Controls: A conclusion
Using a ROOS
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Reuse Issues for the Programmer
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Chapter 16: How to Juggle 30 Balls Blindfolded
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APPENDIX A Coding Conventions
APPENDIX B Changes in the DAO Structure
APPENDIX C Windows 3.11 API Calls
APPENDIX D Microsoft Product Date Limits and Formats
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APPENDIX E Is There Madness in Methods?
The Mandelbrot Set (International), Ltd.
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Developing International Software for Windows 95 and Windows NT
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Hardcore Visual Basic
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Hardware Design Guide Version 2.0 for Microsoft Windows NT Server
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Inside OLE
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Microsoft Jet Database Engine Programmer's Guide
PC 99 System Design Guide
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Programming the Windows 95 User Interface
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Understanding Thin-Client/Server Computing
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The Windows User Experience
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Partial Books
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Periodicals
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Samples