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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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Getting Started
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Design Strategies and Standards
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Base Services
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Component Services
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Data Access Services
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Graphics and Multimedia Services
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Broadcast Architecture
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Image Color Management
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DirectX
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DirectX Start Page
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
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DirectPlay
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DirectSetup
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DirectSound
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Glossary
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Appendix
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Direct3D Retained Mode
About Retained Mode
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Getting Started
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Technical Background
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Architecture
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Overviews
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Tutorial
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C++/COM Reference
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Visual Basic Reference
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Callback Interfaces
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Interfaces
Direct3DRM3
Direct3DRMAnimation2
Direct3DRMAnimationArray
Direct3DRMAnimationSet2
Direct3DRMClippedVisual
Direct3DRMDevice3
Direct3DRMDeviceArray
Direct3DRMFace2
Direct3DRMFaceArray
Direct3DRMFrame3
Direct3DRMFrameArray
Direct3DRMFrameInterpolator
Direct3DRMLight
Direct3DRMLightArray
Direct3DRMLightInterpolator
Direct3DRMMaterial2
Direct3DRMMaterialInterpolator
Direct3DRMMesh
Direct3DRMMeshBuilder3
Direct3DRMMeshInterpolator
Direct3DRMObject
Direct3DRMObjectArray
Direct3DRMPick2Array
Direct3DRMPickArray
Direct3DRMProgressiveMesh
Direct3DRMShadow2
Direct3DRMTexture3
Direct3DRMTextureInterpolator
Direct3DRMViewport2
Direct3DRMViewportArray
Direct3DRMViewportInterpolator
Direct3DRMVisual
Direct3DRMVisualArray
Direct3DRMWrap
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Enumerations
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Types
Error Values
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Further Reading
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Samples Introduction
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DirectX File Format
Glossary
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DirectX Media SDK
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Windows Media Services
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Windows Media Encoder
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Windows Media Player Control
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Windows Media Format SDK
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NetShow Theater Server Administration
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OpenGL
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Still Image
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Windows GDI
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Windows Multimedia
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Management Services
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Messaging and Collaboration Services
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Networking and Directory Services
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Security
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Tools and Languages
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User Interface Services
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Web Services
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Win32 API
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples